We do not object to Mod developers continuing to share their amazing content, subject to the following: The interesting bit is in The Sims Policy on Mods section: It is a bit ambiguous and open to interpretation. Let me be clear, a lot of them do use Patreon but payment is optional, you can subscribe to support them but you don’t have to pay to download content.Īaaaaaanyway, back to EA’s statement. None of them hide their stuff behind paywalls, whether that’s dodgy advertising links or subscription services such as Patreon. Even then not all of these creators update their Patreon content so their poor Patrons are paying for stuff that invariably becomes obsolete in their games.īut not all creators are that greedy thankfully and genuinely want to create and share incredible content – I’m not naming any here but their reputations precedes them and they are VERY well known in the community, in a very positive way. Most of the responses I received were along the lines of “no, I can’t be bothered to update my old stuff, I’m putting out new stuff through Patreon where I can make more money”. But my enthusiasm for this type of CC was dampened when I approached various creators asking if they were going to update their objects due to game updates causing glitches such as awful shadow lines or just not working anymore. A lot of it is hidden behind ghastly Adfly or similar links which nearly always download crappy files in the hope that an unsuspecting user will open them, often masquerading as an Adobe Flash installer (who even still uses Flash?). I sometimes use a lot of alpha CC in my game depending on the aesthetic I’m going for and what mood I’m in and have done for years now. Without some of this amazing content The Sims 4 can be pretty dull if you want certain aspects in your game. I hate the greed and entitlement that some creators display when releasing content but I also understand that those who are damn good at what they do deserve support as it takes a lot of time and effort to make CC/Mods AND keep them updated and supported (just look at the mess the July 2022 patch has created, PC: 1.90.358.1030 / Mac: 1.90.358.1230). Not sure what timeframe they’re thinking of but at least they’ve confirmed that Early Access is ok.ĮA have clarified, somewhat, their stance on 3rd party content creators hiding their stuff behind paywalls and early access here I also tried to copy the whole Sims 4 folder into wine's c_drive but none of that worked.Update 02.08.22 – EA have now clarified that Early Access is acceptable for a “reasonable amount of time”. LANG=de_DE.UTF-8 wine /path/to/game/game.exe I tried to import the TS4 locales in wine's registry with regedit, i checked the world wide cyberspace and people suggested others to run the game through a terminal with this kind of code: I don't know why because Linux Mint is also installed in German, so the Locale of the system is either. Everything runs fine, but although I installed the game in German on Windows, it runs in English on Linux. I installed Wine and can execute The Sims 4, which is installed on my Windows partition, successfully. Linux Mint (on which I'm online now) and Windows 10. Also I'm German, so please excuse me for any grammar or spelling mistakes. Hi, I'm new here, so idk if this was already posted.
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